Posts
- 2024-03-24: Endurance Racing Is Fun
- 2024-01-24: 2024 Daytona 24
- 2024-01-17: 2024 Must Be Big
- 2023-12-31: 2023 in Review
- 2023-10-25: I'm Back!
- 2021-12-28: 2021 in Review
- 2021-11-22: Going Off-Grid
- 2021-09-08: Simagic Alfa Mini First Impressions
- 2021-08-29: The Importance of Iteration Time
- 2021-08-05: Assetto Corsa Telemetry
- 2021-04-30: Knowledge Work & Motivation
- 2021-04-01: Carmack and Burnout
- 2021-02-23: Programming Sucks
- 2021-01-26: To Better Things!
- 2020-12-29: 2020 Is a Dumpster Fire Year
- 2020-11-02: More Competitive Gaming Woes
- 2020-09-26: More Constrained Game Development
- 2020-07-30: Constrained Game Development
- 2020-06-27: Slow-Motion Multitasking
- 2020-05-24: Multiplayer Communities
- 2020-04-02: Why I Love .NET and how it has spoiled me
- 2020-03-08: Gamedev Tips to My Younger Self
- 2020-02-13: C# Mutability Hacks
- 2019-11-03: Stressful Gaming
- 2019-10-13: Data-Oriented Tech Stack
- 2019-02-18: Data-Oriented Design - Review
- 2019-01-16: Goals and 2019
- 2018-08-10: Ludum Dare 42: Game Ideas
- 2017-07-20: Ludum Dare 38 Post-Mortem
- 2017-07-11: Ludum Dare 37 Post Mortem
- 2017-03-30: Exploring DDD in Game Dev
- 2017-02-07: Lies! Lies! Lies!
- 2016-10-28: Node.js and Event Store - Part 1
- 2016-08-13: Entelect Jam!
- 2016-08-08: We did it!
- 2016-08-06: Bungee!!!
- 2016-08-04: Competitive gaming woes
- 2016-08-02: Stealing some content
- 2016-07-28: My first blog!