#Game Off 2017 #Game Jam #GameDev #Games #GameDev Diary

GitHub Game Off 2017 - Day 3

Day 3 has come and gone! I awoke to an invite from my cousin to collaborate on the repo he had created on GibHub as well as a bare-bones structure of the initial repository. We had a quick chat on Slack discussing what he had done as well as the little bits he’d already implemented. I must say I was very impressed to hear that he’d already figured out how the turret should function. ...

#Ludum Dare #LD42 #Game Jam #GameDev #Games #GameDev Diary

Ludum Dare 42: Game Ideas

I haven’t really been preparing all that well for the previous Ludum Dare jams that I’ve taken part in. My cousin has always been at the forefront of design when we approach this. This time round he’s away for the weekend and we won’t be jamming together, so on the eve of theme announcements I’m quickly putting together some small ideas to try and help me have some direction if it’s not the theme I was hoping for. ...

#Game Off 2017 #Game Jam #GameDev #Games #GameDev Diary

GitHub Game Off 2017 - Day 15

My pondering on how to approach the bomber has paid off! I ended up drawing a little bomb called tiny. I put in my best attempt at using my own limited set of programmer art skills and made the sprite seen below. I’ve also managed to reuse the solution Matt had used for the parachutes on the paratroopers in that all I did was to attach a rigidbody game object to the tail area of the bomb and have it apply some linear drag. ...